Speaking of smudge variants, here is a multitouch drawing game that reminds me of lightbrite, if you know what I’m talking about. The 3 year old calls it “candy smudge” or “game smudge” depending on mood: http://bl.ocks.org/aflaxman/raw/a18d97fd21ae6a0ac171/
Do you remember a year ago when I made a multitouch drawing thingie with d3js? http://healthyalgorithms.com/2014/12/12/introducing-smudge/
My 3 year old and I modded it, and may we now share “castle smudge” with you: http://bl.ocks.org/aflaxman/raw/26fc5aa0e14b01754b0f/
When I mentioned that our Injury in Baghdad paper is out http://healthyalgorithms.com/2015/08/26/injury-epidemiology-of-baghdad/, I didn’t mention that the data was released with the paper. Cool: http://datadryad.org/resource/doi:10.5061/dryad.0nk1p
I love doing Math Reviews, for the random stuff I get to read. Here is a paper I probably would not have found:
MR3208124 Rom\’an, Jorge Carlos, Hobert, James P.\ and Presnell, Brett, On reparametrization and the Gibbs sampler, Statist. Probab. Lett. 91 (2014), 110–116.
The Gibbs sampler may be out of fashion with the Bayesian computation crowd these days, but the reparameterizations are still mysterious. I tried the PyMC3 NUTS sampler on the first example and it too has rather different mixing times: https://gist.github.com/aflaxman/be253895efd0e2962472
Lots of new features: http://vizhub.healthdata.org/gbd-compare/ Very smooth UX. Do old links still work?
If you don’t ask, how would somebody know that you want it: